William B.

Public game history — every submitted Commander league result for this player.

  • 💎 Season MVPawarded to the top point earner of the regular season
  • 🥇 Top 4 Finishawarded to the top four "dragons" at the end of season standings
  • 🥉 Purr-fect Attendancefor players who attended all regular season league nights
  • 🥈 Top 12 FinishSeason 5 (Jul 20, 2026 – Sep 14, 2026)
24Games played
4Wins
17%Win rate
2Longest win streak

Placement Breakdown

  • 1st4 · 16.7%
  • 2nd2 · 8.3%
  • 3rd3 · 12.5%
  • 4th5 · 20.8%
  • Draw4 · 16.7%
  • N/A — result not recorded6 · 25%

Seat Breakdown

  • Seat 13 · 12.5%
  • Seat 26 · 25%
  • Seat 37 · 29.2%
  • Seat 42 · 8.3%
  • Not recorded6 · 25%
2026-09-28Night total: +8
Game 1Vraska, Soul of StoneTable 3 · Seat 3 · 3rd+3
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
Game 2Vraska, Soul of StoneTable 7 · Seat 3 · 4th+2
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
Game 3Braids, Conjurer AdeptTable 4 · Seat 3 · 4th+3
  • +1 — Play of the game - All players nominate and then vote for another player for making the most interesting, unique, or entertaining play. The player with the most votes wins. If consensus cannot be reached, no one gets the point.
  • +1 — ONCE PER NIGHT, AWARD DURING THIRD GAME SCORING. Current Plane OR Mix It Up - In all three games, have a commander from Reality Fracture, Time Spiral Block, The Hobbit, or Tales of Middle Earth. -OR- Play three different commanders from across Magic's history in one night. Valid set codes for plane specific commander: FRA, FRC, TSB, TSP, PLC, FUT, HOB, LTR, LTC.
2026-09-21Night total: +12
Game 1Quintorius, History ChaserTable 1 · Seat 2 · 2nd+5
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
  • +1 — The Battle of the Five Armies - In a single combat phase, attack with five creatures that share no creature types with each other. Example: a Wolf, a Dwarf, an Elf Noble, a Human Warrior, and a Goblin Shaman walk into a bar...
Game 2Quintorius, History ChaserTable 3 · Seat 3 · Draw+2
  • +1 — Womp Womp - Game ends in a draw (more than one player alive at round's end). 1pt each.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
Game 3Quintorius, History ChaserTable 2 · Seat 1 · 2nd+5
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
  • +1 — The Battle of the Five Armies - In a single combat phase, attack with five creatures that share no creature types with each other. Example: a Wolf, a Dwarf, an Elf Noble, a Human Warrior, and a Goblin Shaman walk into a bar...
2026-09-14Night total: +11
Game 1Shang-Chi and the Ten RingsTable 1 · Seat 2 · 3rd+4
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
  • +1 — Play of the game - All players nominate and then vote for another player for making the most interesting, unique, or entertaining play. The player with the most votes wins. If consensus cannot be reached, no one gets the point.
Game 2Shang-Chi and the Ten RingsTable 6 · Seat 3 · Draw+2
  • +1 — Womp Womp - Game ends in a draw (more than one player alive at round's end). 1pt each.
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
Game 3Sméagol, Helpful GuideTable 4 · Seat 3 · 3rd+5
  • +1 — Not On My Watch - Stop a win attempt (fog a lethal swing, counter a game-winning spell). Once per match. Be realistic.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
  • +1 — Consolation Prize - Be in seat four and lose the game, or play in a three-player pod.
2026-08-31Night total: +15
Game 1Quintorius, History ChaserTable 1 · Seat 2 · Draw+3
  • +1 — Womp Womp - Game ends in a draw (more than one player alive at round's end). 1pt each.
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
Game 2Quintorius, History ChaserTable 8 · Seat 1 · 1st+9
  • +1 — Good Clean Magic - Win without playing a Game Changer or a T1 Sol Ring.
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
  • +1 — The Battle of the Five Armies - In a single combat phase, attack with five creatures that share no creature types with each other. Example: a Wolf, a Dwarf, an Elf Noble, a Human Warrior, and a Goblin Shaman walk into a bar...
  • +1 — The King is Dead, Long Live the King! - Win the game or die while in posession of the Monarchy.
Game 3Quintorius, History ChaserTable 2 · Seat 2 · Draw+3
  • +1 — Womp Womp - Game ends in a draw (more than one player alive at round's end). 1pt each.
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
2026-08-24Night total: +14
Game 1Quintorius, History ChaserTable 1 · Seat 1 · 1st+8
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
  • +1 — Play of the game - All players nominate and then vote for another player for making the most interesting, unique, or entertaining play. The player with the most votes wins. If consensus cannot be reached, no one gets the point.
  • +1 — The Battle of the Five Armies - In a single combat phase, attack with five creatures that share no creature types with each other. Example: a Wolf, a Dwarf, an Elf Noble, a Human Warrior, and a Goblin Shaman walk into a bar...
Game 2Quintorius, History ChaserTable 4 · Seat 3 · 4th+3
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
Game 3Quintorius, History ChaserTable 2 · Seat 2 · 4th+3
  • +1 — Responsible Gamer - Remove or counter 2+ permanents/spells in a game with single-target removal/counters.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
2026-08-17Night total: +15
Game 1Sméagol, Helpful GuideSeat 2 · 1st+6
  • +1 — Good Clean Magic - Win without playing a Game Changer or a T1 Sol Ring.
  • +1 — Alternate Win Con - Win or eliminate an opponent with an alternate win condition (poison, commander damage, milling with draw effect, “win/lose the game” cards). Once per match. Excludes empty-library/Lab Man wins.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
  • -1 — Present an infinite loop at any point during the game.
Game 2Sméagol, Helpful GuideSeat 4 · 1st+6
  • +1 — Good Clean Magic - Win without playing a Game Changer or a T1 Sol Ring.
  • +1 — Alternate Win Con - Win or eliminate an opponent with an alternate win condition (poison, commander damage, milling with draw effect, “win/lose the game” cards). Once per match. Excludes empty-library/Lab Man wins.
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
  • -1 — Present an infinite loop at any point during the game.
Game 3Sméagol, Helpful GuideSeat 4 · 4th+3
  • +1 — Current Plane - Have a commander from The Hobbit/LotR or Secrets of Strixhaven/Stixhaven: School of Mages or respective commander products. Set codes LTR, LTC, HOB, HOC, STX, SOS, SOC
  • +1 — Consolation Prize - Be in seat four and lose the game, or play in a three-player pod.
2026-08-10Night total: +11
Game 1No commander recordedN/A — result not recorded+11
  • No bonus points marked.
2026-08-03Night total: +16
Game 1No commander recordedN/A — result not recorded+16
  • No bonus points marked.
2026-07-27Night total: +25
Game 1No commander recordedN/A — result not recorded+13
  • No bonus points marked.
Game 2No commander recordedN/A — result not recorded+12
  • No bonus points marked.
2026-07-20Night total: +26
Game 1No commander recordedN/A — result not recorded+13
  • No bonus points marked.
Game 2No commander recordedN/A — result not recorded+13
  • No bonus points marked.